Hotline Miami

Dennaton Games · Devolver Digital · 2012

SteamPlayStation
Difficulty
8/10Hard

What makes it hard: execution — reflexes, timing and precision.

Steam35achievements
PlayStation35trophies
Played it? See which of these you've earned

How hard is Hotline Miami?

8/10Hard

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Hotline Miami

  • Steam38%of everyone who owns it on Steam
    The End?about 47% of the ones who actually played it
  • PlayStation34%of everyone who owns it on PlayStation
    The End?about 46% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

Steam

  1. Achievement WhoreUnlock all achievements4.0%
  2. Get A LifeGet A+ on all the chapters4.5%
  3. Always On TopPerform every ground kill in the game4.6%
  4. Plain LuckKill three or more enemies with the same brick in one throw5.1%
  5. Batman5.7%

PlayStation

  1. Trophy AddictUnlock All Trophies1.9%
  2. Always On TopPerform every ground kill in the game.2.0%
  3. Get A LifeGet A+ on all the chapters2.1%
  4. Plain LuckHit three or more enemies with the same weapon in one throw2.5%
  5. PitcherUse all throwing weapons at least once2.8%
See all 35 Hotline Miami achievements

Played Hotline Miami? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Hotline Miami

A top-down slasher/shooter with unlockable gameplay-altering masks and weapons, featuring a neon-flavoured electronic aesthetic, in which a hitman receives anonymous calls ordering him to travel to certain residences and crime dens and massacre those within, as he stumbles through unreal visions and inconsistencies without any answers to how, why or who.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.
  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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