What makes it hard: execution — reflexes, timing and precision.
How hard is Hotline Miami 2: Wrong Number?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes Hotline Miami 2: Wrong Number
- PlayStation21%of everyone who owns it on PlayStation“1-800-CLEARED”about 28% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
PlayStation
TROPHY ADDICTUnlock all Trophies3.9%
GENOCIDEKill 50,000 enemies4.2%
1-800-GODDAMNGet A+ on all levels on normal4.3%
A BOX FULL OF SHARP OBJECTSUse every weapon in the game at least once4.5%
1-800-GETHELPFinish the game on hard mode4.8%
Played Hotline Miami 2: Wrong Number? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About Hotline Miami 2: Wrong Number
Hotline Miami 2: Wrong Number is the brutal conclusion to the Hotline Miami saga, set against a backdrop of escalating violence and retribution over spilled blood in the original game. Follow the paths of several distinct factions – each with their own questionable methods and uncertain motivations – as unforeseen consequences intersect and reality once again slips back into a brilliant haze of neon and bloodshed.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .