INSIDE

Playdead · 2016

SteamPlayStationXbox
Difficulty
3/10Light

Where the challenge is: execution — reflexes, timing and precision.

Steam14achievements
PlayStation14trophies
Xbox14achievements

One achievement, three platforms, three different rarity numbers

The Last One

Steam14%PlayStation11%Xbox5.2%
Each platform measures its own player population.Why that matters

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison. Percentages are shown exactly as each platform publishes them — Pyroblast does not recalculate them or mix player populations together.

Played it? See which of these you've earned

How hard is INSIDE?

3/10Light

Where the challenge is: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Finishing it

INSIDE has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.

Rarest achievements

Published rarity by platform.

Steam

  1. The Last OneIt comes together14%
  2. ClockworkShadows at noon17%
  3. Wee Wee WeeThey never made it to market18%
  4. RespiteDive back in19%
  5. A TableauSkipping stones at the beach19%

PlayStation

  1. The Last OneIt comes together11%
  2. ClockworkShadows at noon14%
  3. Wee wee weeThey never made it to market15%
  4. RespiteDive back in15%
  5. A TableauSkipping stones at the beach16%

Xbox

  1. The Last OneIt comes together5.2%
  2. ClockworkShadows at noon6.6%
  3. RespiteDive back in7.3%
  4. A TableauSkipping stones at the beach7.4%
  5. Wee Wee WeeThey never made it to market7.4%
See all 14 INSIDE achievements

Played INSIDE? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

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About INSIDE

Hunted and alone, a boy finds himself drawn into the center of a dark project. INSIDE is a dark, narrative-driven platformer combining intense action with challenging puzzles. It has been critically acclaimed for its moody art style, ambient soundtrack and unsettling atmosphere.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • SteamValve's published global unlock percentage across Steam owners of the game.
  • PlayStationSony's published earn rate across PlayStation Network players.
  • XboxMicrosoft's published rarity percentage across Xbox players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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