What makes it hard: execution — reflexes, timing and precision.
How hard is OlliOlli2: Welcome to Olliwood?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes OlliOlli2: Welcome to Olliwood
- Steam1.1%of everyone who owns it on Steam“Certified Professional”about 1% of the ones who actually played it
- PlayStation2.9%of everyone who owns it on PlayStation“End of the Beginning”about 4% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
PlayStation
Academy AwardObtain all Trophies1.5%
Certified ProfessionalBeat every challenge/Unlock RAD mode1.5%
OlliOlli Oxen FreeFind the 10 members of the Roll7 dev team1.5%
Hit the SpotUnlock every Spot1.5%
I Want It All!Achieve 100% completion1.5%
Played OlliOlli2: Welcome to Olliwood? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About OlliOlli2: Welcome to Olliwood
Drop in to Olliwood and prepare for finger-flippin’ mayhem in this follow up to cult skateboarding smashOlliOlli. The iconic skater is going all green-screen with a stunning new look, plucking you from the street and dropping you squarely in the middle of the big screen’s most bodacious cinematic locations.
Get this game
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .