
What makes it hard: execution — reflexes, timing and precision.
How hard is ROLLERDROME?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Who actually finishes ROLLERDROME
- PlayStation3.6%of everyone who owns it on PlayStation“Champion”about 5% of the ones who actually played it
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Rarest achievements
Published rarity by platform.
PlayStation
I Am Kara HassanObtain every other Trophy in the game0.7%
One for the Record BooksPerform a single Combo worth more than 3,000,0000.7%
Glutton for PunishmentComplete 100% of the Challenges in the Out For Blood Campaign0.7%
CompletionistComplete 100% of the Challenges in the main Campaign0.8%
All in a Day's WorkFinish every Match in the Out For Blood Campaign1.1%
Played ROLLERDROME? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
- Your whole history for this game, on one timeline
- Steam, PlayStation, Xbox and Battle.net in one place
Free. Takes about a minute.
About ROLLERDROME
Rollerdrome is a third person action shooter that seamlessly blends high octane, visceral combat with fluid movement and tricking mechanics into one complementary and challenging whole, to create an original adrenaline-pumping shooter experience like no other.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- PlayStation — Sony's published earn rate across PlayStation Network players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .