SUPERHOT

SUPERHOT Team · 2016

PlayStation
Difficulty
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

PlayStation27trophies
Played it? See which of these you've earned

How hard is SUPERHOT?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes SUPERHOT

  • PlayStation19%of everyone who owns it on PlayStation
    One of usabout 26% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. Trophy HunterObtain all the Trophies0.3%
  2. HerculesBeat all Challenges.0.4%
  3. Get REDyGet RED ending in every level of SPEEDRUNrt challenge.0.5%
  4. Stand REDyGet RED ending in every level of SPEEDRUN challenge.0.6%
  5. Full PackageUnlock all endless levels.0.7%
See all 27 SUPERHOT achievements

Played SUPERHOT? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About SUPERHOT

Superhot is an independent first-person shooter built around a single core mechanic: time only moves when the player moves. Without health regeneration or ammo drops, players must navigate through enemies using improvised tactics, grabbing weapons from fallen opponents, and carefully planning movements through slow-motion bullet trajectories. The game features a minimalist visual style using only white, black, and red to highlight interactive elements and threats. It originated from a 2013 game jam prototype that was later expanded through a successful Kickstarter campaign. Modes include a story campaign, endless survival, and challenge variations with specific restrictions.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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