SUPERHOT VR

SUPERHOT Team · 2016

PlayStation
Difficulty
5/10Moderate

What makes it hard: execution — reflexes, timing and precision.

PlayStation26trophies
Played it? See which of these you've earned

How hard is SUPERHOT VR?

5/10Moderate

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes SUPERHOT VR

  • PlayStation40%of everyone who owns it on PlayStation
    You are now freeabout 43% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. No sweatComplete the game in less than 10 minutes.0.1%
  2. Take your timeComplete the Speedrun Game Time challenge.0.1%
  3. GG EZComplete all the challenges.0.1%
  4. FasterComplete the Speedrun challenge.0.1%
  5. Trophy HunterObtain all the Trophies.0.1%
See all 26 SUPERHOT VR achievements

Played SUPERHOT VR? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About SUPERHOT VR

SuperHot VR is a title reimagined and redesigned from the ground up for Oculus Rift and Touch hand tracking controllers. SuperHot VR brings the intensely visceral action of SuperHot directly into your head and soul.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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