What makes it hard: systems — knowing how it works.
How hard is Toy Soldiers: War Chest?
What makes it hard: systems — knowing how it works. You get through it by working out what the game is actually doing and coming back with a better build or a better plan, not by faster hands.
Finishing it
Toy Soldiers: War Chest has an ending, but nothing in its achievement list marks it clearly enough to trust — so there's no finish rate to show.
Rarest achievements
Published rarity by platform.
Xbox
ChallengerCompleted all of the challenges for every level of one hero's campaign.0.0%
Competitive UrgeWon 100 multiplayer matches.0.1%
Pew PewUsed every turret and hero weapon of every core hero.0.1%
Booooom!Called in your barrage in a multiplayer match.0.4%
Hero POWER!Called in your hero vehicle in a multiplayer match.0.8%
Played Toy Soldiers: War Chest? See how many of these you've got.
- Which ones you've earned — and which you're missing
- Your rarest unlock, and where it ranks
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About Toy Soldiers: War Chest
Toy Soldiers: War Chest is similar to the previous games where players prevent enemy units from reaching the toybox by building and upgrading turrets. In War Chest, turrets can be improved by upgrading armor, fire rate and damage separately. The enemy AI is improved as well. For example destroying a bridge will cause ground units to take a different path to the toybox. Certain units have the ability to heal nearby units and some will focus on destroying any placed turrets. Barrages and playable units from Toy Soldiers: Cold War returns with a few changes. Instead of earning killstreaks or destroying a specially marked enemy unit, the game uses a bar that fills up when killing enemy units. When the bar is filled to a certain amount, a special ability can used to call in barrages or spawn a hero unit such a zeppelin that performs a bombing run. The game features 4 highly customizable armies (8 in Hall of Fame Edition). Players can choose which turrets to deploy, barrages and modify the hero's arsenal. As the game progresses, new customization options will become available. The Hall of Fame Edition features four additional licensed armies based on fictional characters. This includes Duke and Cobra Commander from G.I. Joe, Ezio Auditore da Firenze from Assassin's Creed and He-Man from Masters of the Universe. The characters can be purchased separately or as a bundle on the standard version.
How rarity is calculated
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Xbox — Microsoft's published rarity percentage across Xbox players.
Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .