
What makes it hard: execution — reflexes, timing and precision.
Quão difícil é terminar Wo Long: Fallen Dynasty?
What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.
Quem termina mesmo Wo Long: Fallen Dynasty
- Steam43%de todos os que o têm em Steam“Open Eyes”cerca de 47% dos que realmente o jogaram
- PlayStation20%de todos os que o têm em PlayStation“Open Eyes”cerca de 26% dos que realmente o jogaram
- Xbox6.1%de todos os que o têm em Xbox“Open Eyes”cerca de 10% dos que realmente o jogaram
Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.
Conquistas mais raras
Raridade publicada por plataforma.
Steam
Watchful Tiger3.8%
Heroes GatherSwore oaths with all of the new allies in Upheaval in Jingxiang.4.1%
A Meteoric Rise4.5%
Maniac of Shitieshou4.9%
Kunpeng's Flight5.3%
Xbox
Watchful TigerDefeated 5 enemies while hiding in the grass in the Shentingling Hills.0.1%
Heroes GatherSwore oaths with all of the new allies in Upheaval in Jingxiang.0.1%
Maniac of ShitieshouFed every Shitieshou in Upheaval in Jingxiang.0.1%
A Meteoric RiseSummoned Chenghuang for the first time.0.1%
The Preeminent WarriorEmerged victorious in a duel against Guan Yu.0.1%
Jogaste Wo Long: Fallen Dynasty? Vê quantas destas tens.
- Quais ganhaste — e quais te faltam
- O teu desbloqueio mais raro e a respetiva posição na classificação
- Todo o teu histórico deste jogo numa só cronologia
- Steam, PlayStation, Xbox e Battle.net num só lugar
Grátis. Demora cerca de um minuto.
Sobre Wo Long: Fallen Dynasty
A new dark fantasy Three Kingdoms action RPG from Team NINJA, the developers of Nioh.
Onde comprar
Como é calculada a raridade
Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.
- Steam — Valve's published global unlock percentage across Steam owners of the game.
- Xbox — Microsoft's published rarity percentage across Xbox players.
As percentagens são apresentadas exatamente como cada plataforma as publica. O Pyroblast não as recalcula nem mistura populações de jogadores. Dados atualizados em .