Neon White

Ben Esposito · Annapurna Interactive · 2022

PlayStation
Difficulty
7/10Hard

What makes it hard: execution — reflexes, timing and precision.

PlayStation45trophies
Played it? See which of these you've earned

How hard is Neon White?

7/10Hard

What makes it hard: execution — reflexes, timing and precision. You get through it by getting better at playing it — dodges, parries, muscle memory — not by turning up with a smarter build.

Who actually finishes Neon White

  • PlayStation8.9%of everyone who owns it on PlayStation
    Mission 12 Completeabout 17% of the ones who actually played it

Same game, three different crowds. Steam, PlayStation and Xbox each work these percentages out from their own players, so the numbers move around while the game stays exactly the same. A lower number doesn't mean it's harder on that platform.

Rarest achievements

Published rarity by platform.

PlayStation

  1. All doneUnlock all trophies0.6%
  2. White's Heaven and Hell Rushes CompleteComplete White's Heaven and Hell Rushes0.6%
  3. Mikey's Heaven and Hell Rushes CompleteComplete Mikey's Heaven and Hell Rushes0.7%
  4. Divine InterventionDefeat Green at the Third Temple before he reaches the finale stage1.8%
  5. Violet's Heaven and Hell Rushes CompleteComplete Violet's Heaven and Hell Rushes1.8%
See all 45 Neon White achievements

Played Neon White? See how many of these you've got.

  • Which ones you've earned — and which you're missing
  • Your rarest unlock, and where it ranks
  • Your whole history for this game, on one timeline
  • Steam, PlayStation, Xbox and Battle.net in one place
Connect Steam, PlayStation or Xbox

Free. Takes about a minute.

About Neon White

Neon White is a single-player speedrunning FPS where you can sacrifice your guns for godlike parkour moves.

How rarity is calculated

Each platform calculates rarity from its own player population. These percentages are shown side by side but are not a controlled comparison.

  • PlayStationSony's published earn rate across PlayStation Network players.

Percentages are shown exactly as each platform publishes them. Pyroblast does not recalculate them and does not mix player populations together. Data updated .

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